John Parris, an expert in educational media and digital strategy, brings extensive experience in research, usability, evaluation, instructional design, multimedia production, and project management. In addition to leading educational research and development (R&D), he has served as a design consultant and adviser for the Whitney Museum of American Art, the Smithsonian Institution, the American Museum of Natural History, the Library of Congress, and Carnegie Hall.

Parris’s educational R&D is rooted in a deep understanding of the realities of teaching and learning and guided by the desire to support educators in effectively using technology to enhance engagement, learning, and achievement. He leads the design and production of websites, mobile apps, and video games for diverse learners.

Currently, Parris is producing and co-designing Zoom In! Learning Science with Data. Recently, he contributed to the design of the VetChange Online Learning Program and co-designed and produced EDC’s Possible Worlds’ science games and literacy-focused Portable Wordplay games. Earlier in his career, he developed the IBM Kidsmart Early Learning Multimedia Guide.

Parris holds a BFA from the University of Delaware.