EDC’s collaborative process brings together scientists, researchers, educators, creative artists, media and technology specialists, and intended users—from young children to the elderly—to design, test, refine, and disseminate high-quality curricula, trainings, interventions, and other resources.
We create professional development and continuing education programs for busy practitioners, open-source online courses that reach hundreds of thousands of budding entrepreneurs around the world, and digital tools and applications that promote basic literacy and health.
Our work demonstrates that the best learning integrates knowledge and experience to empower individuals with critical skills and to achieve sustainable improvements in services and systems.
A series of 14 design engineering booklets that include student and teacher guidance for implementing long-term activities, such as designing a pinball game or building a trebuchet.
In this video, NSF-funded researchers Arthur Barody, Jere Confrey, Paul Goldenberg, and Julie Sarama discuss the importance of mathematics education in the early grades.
This series of three engaging, animated videos presents some key considerations and potential pitfalls to avoid in choosing and using an effective curriculum.
These teachers’ guides supplement the Living: Skills for Life, Botswana’s Window of Hope curricula.
This app demonstrates that handwashing, covering your cough, and washing surfaces can reduce the spread of illness.
This learning series summarizes the results of participant studies in the USAID Advancing Youth Project in Liberia. The studies explored topics in alternative basic education such as leadership,
This report details the work of EDC’s Proyecto METAS to improve education for employment, learning, and success in Honduras. Specific challenges to program implementation are discussed, as are innovative solutions.
EDC developed four online games for middle school science students that address common misconceptions about photosynthesis, heredity, electricity, and heat transfer.
The Massachusetts Technical Assistance Partnership for Prevention (MassTAPP) at EDC developed this interactive communications toolkit to help substance abuse prevention practitioners create clear,
This paper presents EDC’s findings from the case studies of three National Science Foundation-funded STEM projects involving successful youth co-design team activities.