About this resource library
From professional development materials for teachers to research reports for policymakers, EDC has produced hundreds of useful, innovative resources. This library contains a selection of some of our materials, including:
- Digital games
- Reports/studies/white papers
- Resource libraries
This toolkit provides program designers with information on how to develop and implement effective early childhood interactive audio instruction (IAI) programs in a range of settings.
This report summarizes the results of a review, conducted by external experts, of the quality and content of the Out-of-School Literacy Assessment (OLA).
The investigations in Explore It! provide an experiential foundation for the development of concepts aligned with the national standards that are addressed in formal school curricula. Explore It!
The Exploring Trees & Ponds Fall, Winter, and Spring Activities feature engaging investigations that bring middle school youth outdoors each season to explore the natural world using observation, digital photography, drawing, activity challenges, and scientific experiments.
This three-part series, funded by the National Science Foundation, features engaging activities that bring middle school youth outdoors to explore the natural world using observation, digital photo
This report examines Cyberchase: Mobile Adventures in STEM, a bilingual family engagement program for families with children ages 6 to 8 years old that uses weekly text messages and media to encourage parents and kids to do fun, hands-on environmental learning activities at home.
Designed by EDC and the Ford Motor Company Fund, the Ford Next Generation Learning (NGL) initiative includes an interdisciplinary high school curriculum, professional development, and a successful
This article explores the effects of EDC’s Tikichuela early childhood mathematics initiative, developed with the government of Paraguay.
This website helps suicide prevention professionals—both individuals and organizations—develop messages about suicide that are strategic, safe, and positive.
This program note summarizes key gender issues in livelihoods and workforce development programs and discusses EQUIP3's approach to addressing gender, using examples from specific EQUIP3 youth projects to illustrate lessons learned.
This robust website includes video-based case studies of six girls as they investigate what it means to be a scientist or engineer.
The EQUIP3 Tourism Guide is intended to strengthen the capacity of managers (from government, NGOs, and the private sector) to assess, design, implement, and evaluate workforce development programs in the Tourism sector. A special focus of the Guide is on the development of programs that provide employment opportunities to youth ages 15-24.
This guide provides a conceptual framework, instruments, and tools for designing and implementing youth assessments in developing countries.
This 2-page document summarizes the impact of IDEJEN, the Haitian Out-of-School Youth Livelihood Initiative, which addresses the education and livelihood needs of youth ages 15-24 with little or no primary education.
This app demonstrates that handwashing, covering your cough, and washing surfaces can reduce the spread of illness.